41. Beginning Direct3D game programming /
Author: Wolfgang F. Engel, Amir Geva.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Direct3D.,Direct3D.,Computer games-- Programming.,Three-dimensional display systems.,Computer games-- Programming.,COMPUTERS-- Programming-- Games.,Three-dimensional display systems.
Classification :
QA76
.
76
.
C672
E54
2001eb


42. Beginning Java game development with LibGDX /
Author: Lee Stemkoski
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Java (Computer program language),Video games-- Programming
Classification :
GV1469
.
3


43. Beginning Java 8 games development /
Author: Wallace Jackson ; technical reviewer, Chʹad (shod) Darby.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Java (computer program language),Video games-- Design.
Classification :
QA76
.
76
.
C672
J33
2014eb


44. Beginning PBR Texturing
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Programming. ; Computer graphics. ; Game Development. ; -Computer games

45. Beginning game development with Amazon Lumberyard :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

46. Beginning game development with Python and Pygam
Author: / Will McGugan
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Python (Computer program language),Open source software.
Classification :
QA
,
76
.
76
,.
C672
,
M387
,
2007


47. Beginning game development with Python and Pygame :
Author: Will McGugan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Open source software,Python (Computer program language)

48. Beginning game development with Python and Pygame :
Author: Will McGugan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Open source software,Python (Computer program language)

49. Beginning game development with Python and Pygame
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ; Python (Computer program language) ; Open source software. ;

50. Beginning game programming
Author: / Michael Morrison
Library: Central Library of Imam Khomeini International University of Qazvin (Qazvin)
Subject: Computer games- Programming
Classification :
QA76
.
76
.
C672
,
M67596
2005


51. Beginning game programming with Flash /
Author: Lakshmi Prayaga & Hamsa Suri.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),Computer animation.,Computer games-- Programming.,Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
TR897
.
7
.
P695
2008eb


52. Beginning iOS AR game development :
Author: Allan Fowler.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: iOS (Electronic resource),Unity (Electronic resource),IOS (Electronic resource),Unity (Electronic resource),Computer games-- Development.,Mobile games-- Development.,COMPUTERS-- Operating Systems-- Apple (Mac OS & iOS),Games development & programming.,Macintosh programming.
Classification :
QA76
.
76
.
C672


53. Beginning iOS Game Center and GameKit :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Application software ; Development ; Computer games ; Programming ; Mobile computing ; Programming ; Operating systems (Computers) ; iOS (Electronic resource) ;

54. Beginning iOS game development
Author: Patrick Alessi
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Programming,Computer software-- Development,iPad (Computer)-- Programming,iPhone (Smartphone)-- Programming
Classification :
QA76
.
76
.
C672
A54
2012


55. Beginning java 8 games development :
Author: Wallace Jackson
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Java (Computer program language)
Classification :
QA76
.
76
.
C672


56. Beginning java 8 games development :
Author: Wallace Jackson
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Java (Computer program language)
Classification :
QA76
.
76
.
C672


57. Build a game with UDK
Author: Geoff Sholler
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
S56
2013


58. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


59. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


60. Building JavaScript games :
Author: Arjan Egges
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Programming.,JavaScript (Computer program language),Computer Science.
Classification :
QA76
.
76
.
C672

